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MATH 431 (Geometry for Computer Graphics)


DESCRIPTION This is a course in geometric topics useful for the two-dimensional display of three-dimensional figures and animation of such figures.
PREREQUISITES Math 240 or Math 461, that is, a course in linear algebra or matrix algebra.
TOPICS
Homogenous coordinates 
The projective plane and three-dimensional projective space 
Lines, planes and general flats in projective space 
The join operation on flats 
Plucker coordinates for lines and planes 
Projections to planes in space 
Projections from three-dimensional space to two-dimensional space 
Projection matrices 
Intersections and the meet operation on flats 
Duality and orthogonality 
Two and three dimensional coordinate systems 
Orientation, two sided projective space 
Transformations: translations, rotations, reflections, scalings, and shears 
Generating figures with geometric transformations 
Animation
TEXT Text(s) typically used in this course.